6mm-Minis

6mm-Minis is Maksim-Smelchak's blog to discuss gaming, miniatures, books, movies, food, Israel, Judaism, life in general and other funny crud. My favorite scale of miniatures is 6mm, which is also called 1/285 or 1/300 scale. I enjoy many different kinds of games including ancients, Napoleonics, WWI, WWII, the Arab-Israeli conflict, Car Wars AKA Autoduel (a sort of crash'n'derby automobile combat game), 6mm Godzilla AKA Kaiju games, and science fiction games. I'm open to everything though!

Thursday, July 24, 2008

MINI WARGAMING: "Battle of Basrah" (24 July 2008)

.
TOP: Turn 1: An aerial view of the Battle of Basrah 1914-15...
...with Allies on the left and the Ottomans on the right.
Hi All,

Last Friday on 18 July 2008, a number of gentleman got together to play a colonial game, although a late colonial game from World War I. Mark Steinberg and Mike McGraw hosted. The game was loosely based on the actual Battle of Basrah from 1914-15 although the results (an allied defeat) much more resembled the Siege of Kut, the battle that followed Basrah in 1915-16. For those readers still gaining proficiency in geography, Basrah is located in modern-day Iraq.

It was a great game with lots of beautiful terrain, a host of 28mm figures, a British armored car, several light artillery pieces, two massive river boats, the French Foreign Legion, plenty of Brits, plenty of Scots, Indian troops, Arabs, Askaris, Boers, and everything a colonial-minded gamer could adore. I had a fabulous time and it was a great way to spend a lazy evening.

Mark's notes:

Here are some photos of the BASRAH 1915 game. Players were Maksim, Tim, Mike McGraw, Mike O., Hal L., and Nils. I took the photos. Observers included Carl O., Jim C. and Mark Cuomo, Mikos, Mike S., Marcus, and George G.

And the photos:

TOP: By turn 3, the Allies (left) had taken considerable casualties.
TOP: One of the mighty riverboats, that arrived too late!
TOP: The other mighty riverboat!
TOP: The two boats heading upriver to Basrah.
TOP: The mighty river itself!
Ottoman lines on the right.
TOP: The Ottomans had the advantage of holding the town...
And the Germans had vowed "...to fight to the last Arab."

TOP: Maksim's Arabs set up in a strong town building...
The fellows out of cover were quickly routed.

TOP: The British forces were bolstered by an armored car (left).
It's machine gun tore up Ottoman lines.

TOP: The brave Scots troops charged Basrah with valor in their hearts...
...to no avail!
TOP: A set of ruins in the foreground saved the Allies from a worse defeat.
TOP: By turn 2, the Allied ranks had been decimated by rifle fire.
TOP: But the Allies still held the rocky outcrops outside Basrah.
TOP: Part of the motley crew of Colonial heroes!

The game itself went well and all had a good time, but the scenario was, perhaps tilted a little in favor of the Ottoman side since by turn two, the allied lines had been considerably thinned. In fact, the game was an absolute bloodbath with both sides taking roughly 40% to 70% casualties within just three turns! Next time, the Allies will receive more troops and the Ottomans less and we can see how it turns out!

Link to Battle of Basrah (1914-15):

First Link to Siege of Kut (1915-16):

Second Link to Siege of Kut (1915-16):

Have a great Thursday!
And good gaming to you!

Shalom,
Maksim-Smelchak.

Notes regarding photos / pictures / videos: These are not all my images and videos. I am using various images and videos from around the web, mostly from public sources and/or private sources used with permission. I have tried to include only images and videos under public domain, creative commons, or fair use. If I have inadvertently violated any copyrights, please inform me and I will remove your image/s (...if it is indeed an infringement).

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Friday, September 28, 2007

FUN VIDEOS: "Blue milk, anyone?"

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Hi All,

I'm still very much overhwhelmed at and away from my job, but I did manage to get a little gaming in with some buds Wednesday evening. Vynnie, Mikos, George and I got together "to shoot the bull" and played a short board game of ZOMBIES!. Mikos just bought a copy and wanted to give it a spin...

And here's a short Star Wars video that I recently enjoyed. I find it exceptionally difficult to NOT root for the Empire at times... Blue milk, anyone?

Have a great Friday!

Shalom,
Maksim-Smelchak.

Notes regarding photos / pictures / videos: These are not all my images and videos. I am using various images and videos from around the web, mostly from public sources and/or private sources used with permission. I have tried to include only images and videos under public domain, creative commons, or fair use. If I have inadvertently violated any copyrights, please inform me and I will remove your image/s (if it is indeed an infringement).

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Tuesday, July 17, 2007

MINI WARGAMING: 28mm Robot Gang In The Works!

.TOP: A 28mm robot gang in the making.

Hi All,

I've been long wanting to create a 28mm sci-fi robot gang and my friend, Dick's plan to run a "Savage Worlds / Necromunda" 28mm sci-fi skirmish game this upcoming weekend has been the catalyst to help me get my "robot gang" project going. I've always loved robots from the shiny, chromed bots of the pulps to the tubey-appendaged bots of the 1950s to the latest CGI bots of Battlestar Galactica and the present. I've been collecting robot miniatures for ages waiting for a project to use them on.

This gang was originally planned for use with Star Mogul so there are a few support bots that might be less useful in "Savage-munda." We'll probably only need gangs of about eight, but I provided more bots to have a fuller roster. So, without too much more talk, here's the robo-gang I'm working on:

BOTTOM: The Brains of the Outfit - "Dr. Sinestro"...
And his two bodyguards, DCK-550 "Dick" & RCK-565 "Rick."
TOP: These figs are all recycled Heroclix collectible miniatures.

BOTTOM: Foot troop "Robo Enforcers":
LNY-15 "Lenny", BRC-55 "Bruce," & SQG-35 "Squiggy."TOP: These are all old Grenadier minis from the 80s Paranoia line.

BOTTOM: A second shot of the "Robo Enforcers."
TOP: I love these old sculpts, I had to repair the left one who came in two pieces.

BOTTOM: Sergeant Bots:
ROK-1525 "Sgt. Rock" & STF-1515 "Sgt. Stiffy."TOP: These are the newer Mongoose Paranoia sculpts.

BOTTOM: Lieutenant Bots:
VLD-116 "Lt. Vlad" & IGR-118 "Lt. Igor."TOP: The left guy is an ancient 1970s Star Guard sculpt from Reviresco and...
The right one is a mangled I-Kore sculpt that I found a right arm for...
And will need to find a left hand for...

BOTTOM: The General:
DGR-1000 "Old Digger"TOP: This is an OOP Global Games - Legions of Steel figure that I had to strip.
The old paint was plastered on like Tammy Baker's make-up.

BOTTOM: Master Sergeant Bot:
MGO-001 "Mongo"TOP: This is a Reaper fig, "Iron Golem" or something like that.
It was a gift from my buddy, Mikos. Thanks, Mikos!

BOTTOM: Support Robot:
SPKY-5000 "Sparky" (right), a mechanic bot.TOP: I have no idea where this sculpt came from (Wish I did!)...
I REALLY love its' funky retro-50s look.

BOTTOM: Support Robot:
BNS-911 "Bones" (left), a mechanized medic.TOP: The doc-bot is also a Mongoose Paranoia sculpt.

So, priming is on tomorrow's docket...

Have a good one!

Shalom,
Maksim-Smelchak.

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Thursday, July 05, 2007

GAMING NEWS: Photos From June 2007 MWS Meeting Posted.

.There was a "RUMBLE-LIAH" in this Dark Ages village at the June MWS meet!

Hi All,

I've simply been too busy and lazy to get some proper battle reports ready, but I do have the photos uploaded and... that's almost as good, right?

So, I have the following blog posts I'm readying for sometime in the future... no promises though as to when. Real Life TM always seems to intervene just when I get excited to get them done. Here's what I have in the queue:

- AAR from June MWS meet featuring Pig Wars.
- AAR from a 28mm WHFB game with my buddy Nils.
- AAR from a 28mm "Oriental Adventures" game with Vynnie and the guys.
- A 15mm expose of classic Martian Metals / RAFM figures for Traveller.
- A compilation post of "joke names" used in games such as Pvt. Parts & Maj. Weiner.
- The Death Star Mania post.

Pig Wars Norman knights run down an unfortunate village dog...
...contrary to the PETA Emperor's orders.
(Note: No actual miniatures dogs were hurt during the filming of this game)
(Really small note: However, plenty of villagers, pillagers, pigs, & chickens were kacked!)

But, enough of my prattle, here are the photos from the June MWS meet even if I don't have the write-up prepared yet:

General photos including Dick's 28mm Savage-munda "Bad Girls" gang:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Necromunda_6-16-2007/

Photos from the 15mm Battle of New Orleans game:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/BONO_6-16-2007/

Photos from the 28mm Pig Wars game of the battles:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/

Photos from the 28mm Pig Wars game of the loot:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Loot/

Photos from the 28mm Pig Wars game of the Dark Ages village:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Village/

Photos from the 28mm Pig Wars game of the Arab warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Arabs/

Photos from the 28mm Pig Wars game of the Magyar warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Magyars/

Photos from the 28mm Pig Wars game of the Norman warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Normans/

Photos from the 28mm Pig Wars game of the Pict warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Picts/

Photos from the 28mm Pig Wars game of the "Milanese Mafia" Viking warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Vik2-Milanese/

Photos from the 28mm Pig Wars game of the "Norveggi" Viking warband:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/Gaming%202007/MWS_6-16-2007/Pig-Wars_Vik-1-Norveggi/

You can't play Pig Wars without the obligatory "Milanese Mafia" Viking warband, right?
These minis are Dick's fine work.

Have a great Thursday!

Shalom,
Maksim-Smelchak.

P.S.
For the not-yet-informed, AAR = After Action Report.

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Tuesday, June 26, 2007

COOL NEWS: The King & I - Renn Faire 2007 Version!

.The King & I - Renn Faire 2007 Version!

Hi All,

As previously mentioned I attended the local Renaissance Faire this past weekend (23 June 2007), which I found rather unexciting this year... maybe I'm getting old, jaded and cranky?

I summed it up as thus:
- Lots of cleavage in tight bodices...
- Overly fried foods guaranteed to give indigestion...
- Including just about "anything on a stick"...
- As well as hunks of mutton...
Come on? Everyone loves a Henry the 8th impression!
- Lots of folks speaking with fake-o British accents...
- ALL of the fired cast extras from every Highlander movie including the bad ones...
- Some dude looking for meaning in his life by pretending to be a knight and yelling out "Fie, poxy upon him..." or something like that...
- Every woman ever who wanted to wear a furry barbarian costume with a brass brassiere...
- Including a very small number of women who can actually wear tight leather pants, furry bikinis, brass brassieres AND get away with it...
- Did I say lots of cleavage in tight bodices?
- And you pretty much have the Faire summed up.

On the other hand, there's something to be said for lots of cleavage in tight bodices... LOL ;o)

Not ALL women can get away with the "Furry Barbarian Bunny" look...

I ran into all kinds of folks I know... from Kevin E., who can actually make English Country Dance NOT seem completely pansy ...to Doug the Cool Costume Vendor ...to great swathes of the ConQuest gaming conventions staff. There's a definite correlation between gaming RPG nerds and Renn Faire geeks.

For more information about the Fair Oaks Tudor Fayre, please check out this link:

Or here:

However, the highlight of the weekend for me (...besides all the cleavage) was seeing THE KING! This fellow had the great character and mighty stones to actually wear an Elvis sic Burger King outfit to the Faire. May he go down in the annals of infamy! I say Elvis sic Burger King because I wasn't quite sure which theme was dominant.

On the Elvis side he had:
- Sideburns...
- Rhinestones and glitz...
- Funky glasses...
- Good "Elvis the Pelvis" poses...

On the Burger King side, he had:
- Fake plastic hair piece...
- Red crown...
- A somewhat commercial-like dialogue...
- A somewhat fast food like odor... (The "fry king?")
(Or maybe he'd had a grease appetizer at the food court?)
(Mmmmm! Congealed potato-flavored grease ...on a stick!)

So to end this post with a thought-provoking question:

*** Which do you think he resembles more? Elvis or the Burger King? ***

Have a great Tuesday!

Shalom,
Maksim-Smelchak.

P.S.
Thanks Marcus for taking the GOOD photo! And a "double thanks" to my buddies, Vynnie, Mikos and Marcus for being such great company!

P.S.S.
A special shout out to my friend and fellow geek, Rivka!

Notes regarding photos / pictures / videos: These are not all my images and videos. I am using various images and videos from around the web, mostly from public sources and/or private sources used with permission. I have tried to include only images and videos under public domain, creative commons, or fair use. If I have inadvertently violated any copyrights, please inform me and I will remove your image/s (if it is indeed an infringement).

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Friday, June 22, 2007

GAMING NEWS: The Red Mikos Inn!

. The Red Mikos Inn.

Welcome, welcome to The Red Mikos Inn, weary traveler,

Come on in and we'll tell you a little tale... Take a load off and meet some of the Inn's other guests:


Some 28mm fantasy figures from the collection of Mikos... or George.

Perhaps we can offer you a fine meal from the Inn's kitchen?

The Inn's kitchen.

Or maybe you'd like to dine in a private cubicle? ...for a small fee... perhaps?

A private dining cubicle within the Inn.

Or maybe you'd like to dine in the common hall?

The common hall in front of a roaring fireplace.

Or perhaps you need a room for the night? Private ones cost extra.

Two private rooms within the inn. Most guests sleep on the floor of the common hall.

Maybe you're just back from a tough battle and need to visit The Apothecary of Mad Markus across the lane:

The Apothecary of Mad Markus!

Who is known to carry all sorts of exotic victuals, herbs, goodes, and even, it's rumored, spell components for the right price:

The first floor shop front of the Apothecary.

Few ever make it to the apothecary's second floor, but just maybe, you might:

Rumours fly that all sort of illicit business is conducted on the second floor...

So, pray tell, traveler, tell us what ye might need.

-------

I get a great deal of enjoyment from miniatures gaming and although we all admire the eye candy, gaming's really about the friends you game with and I'm blessed to regularly game with such a nice crowd as Vynnie, Mikos, George, and quite a few others. We played a 28mm fantasy game earlier this year in March and Mikos shared this terrain from his collection. George also provided much and Vynnie is always generous to host and make sure we're well stocked with trees, figures and whatever else we need.

I was inspired to write this post after reading this post at TMP:

URL: http://theminiaturespage.com/boards/msg.mv?id=111778

I'm in the process of scratch building some Medieval town buildings.

Does anyone have pictures of Medieval building interiors?

I'm looking of for taverns, inns, houses, shops, etc. It is for 25mm, but as long as it has enough detail, I'm for it. I've found lots of pictures of exteriors, but interiors are harder to come by. I'd appreciate any feedback.

- Ryan.

So, I hope this post helps you out, Ryan.

The base buildings are Armorcast although there are some Grendel terrain pieces and the details come from many different sources including doll house bits, miniatures bits, model kit bits, and the like. Mikos is a whiz with conversions and is always looking for something to add that extra touch to enhance our miniatures gaming experiences.

-------

Have a great Friday!

Shalom,
Maksim-Smelchak.

P.S.
Please check out my new Displaced Miniatures gallery here:
http://www.displacedminiatures.com/Maksim-Smelchak/galleries.html

I have 28mm Pig Wars Arabs up today from this past weekend's MWS gaming club meet. I still haven't quite figured out the DM framework, but it seems good so far and I'll figure it out with time.

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Sunday, March 19, 2006

MINI WARGAMING: Warlords Of the Wastelands: 2085 (18 March 2006)!

Hi Everyone,

Yesterday, I had a cool opportunity... to hang out with the bunch that hosts the very well-known Zombie Town games held at Great Escape Games every year on Halloween weekend.

We all met at Vynnie's place and the following were present:
- George
- Maksim (me!)
- Marcus
- Mike
- Vynnie

Poor George and I were both pretty exhausted though. George didn't get enough sleep (working too much) and I had done a graveyard shift the evening before with overtime so I had only gotten home that very same morning. Luckily the game didn't begin until around Noon so I took a good nap before heading over to Vynnie's place. George must not have had the same opportunity for a nap because he nodded off several times during the day. Poor guy.

Vynnie has been documenting our games for ages over here at his web site:

PUBLIC DISCLAIMER:
Vynnie is a bit of a Libertarian and doesn't beleive in the concept of "political correctness" so please be warned before you check out his site. He doesn't have any language or thought filters on so, as a result, his web site is most likely banned in neighborhoods of "emminent sensibility" like Berkeley, Davis or San Francisco. Be careful!

http://www.recon-in-force.com/index.html

And specifically here at his "Wastelands and Trailer Parks" page:

http://www.recon-in-force.com/Skank/index.html

======

Yesterday, we got together for a post apocalyptic game using Marcus's little-known rule set:

"Warlords Of the Wastelands: 2085"

...and it was a hoot! Yes, I did use the word "hoot!"

Mike had thought out a relatively simple scenario set in the RIFTS world in which a group of Coalition forces would attempt to rescue some scientists who had sent out a distress call earlier. The distress call came through garbled, but we were able to make out the location of the scientific outpost and that part of the distress call resulted from some sort of biological experiment gone horribly wrong. And with such scanty information, we "law men" set out to find us some scientists.

Mike acted as the game's GM / referee and the other four of us ran different detachments of Coalition forces dispatched to the rescue.

Much like all games that Mike and Marcus are involved in, they never take their gaming very seriousy and no matter how well the background is thought out, we always end up with a bad "B movie" plotline anyway! And yesterday was no exception!

I think that Mike had watched "Aliens" one time too many because it quickly became apparent that massed numbers of bugs versus high-tech marines along the lines of "Starship Troopers" was the order of the day.

The four Coalition detachments had barely ambled on to the field in view of the scientific outpost when we were assaulted by wave after wave of bio-bug nasties. Our line initially caved in until we retreated a bit, at which point, we stood our ground and let firepower do our talking. Casualties were heavy, but we left bug guts spread across the fields.

Finally, we hit a pause inbetween what we thought would be the next wave, but it never came. We administered to our wounded, regrouped and began to advance on the scientific outpost again. Marcus had his robot scout advance far ahead of the combat lines and when he entered the villiage, he found the scientists and their rsearch robot (who looked a might bit like Twinkie from Buck Rogers) ambling out of shelter. The robot began to converse with them and received nothing but grief for its efforts. The scientists were acting strangely and that funky research robot kept walking out of edge of the robot scout's photo receptors.

An instant later, the three scientists and the "Twinkie" lashed out at the bot utterly destroying it. We, in the Coalition forces, were confused, but consistent with our mission directives, we had a newly indentified enemy and set out to destroy them, the traitorous research bot and scientists. Our forces used what remained of our artillery and fired a rocket barrage at the scientific outpost. That gave "Twinkie" what for, but...

It also roused the beast.

A gigantic floating biological "brain beast" burst out of the ground and all hell broke loose. Ugly cockroach-like things came bustling out of the ground from every which direction and the skies filled with the buzz of entomological monstrosities. We almost broke from the sheer horror of that ugly horde.

However, the RIFTS Coalition doesn't breed nambie pambies so we figured to die standing our ground and...

We nearly did.

We unleashed everything we had and our troops were slowly but surely falling as we failed to destroy wave after wave of bugs. Suddenly some underappreciated NCO got the bright idea to target the "brain," so we did. And a half hour or so later, the "brain" fell and the waves stopped coming. In fact, the bugs seemed confused and ambled around mindlessly. We mopped up and called it a day.

Hey, the RIFTS Coalition may breed fighters, but we're not known for being the most clever lot! That NCO received a big fat promotion and a huge bonus.

End of story. Amen!

======

If you've never played out a game based on a really bad "B movie," I recommend the experience. It's good-hearted no-brainer fun and is a welcome relief from folks who take themselves way too seriously. And the truth be told, every once in awhile I'm one of those folks so the light-hearted fun is a good reminder to loosen up, stop and smell the roses.

And for those of you interested in playing on some of the beautiful terrain sets featured on Vynnie's web site, check out ConQuest Sac coming very soon to Sacramento on April 7th to 9th, 2006. Mike and Marcus will he hosting a special edition of their Zombie Town game series there. Here's a link for more information:

http://www.conquestsac.com/

Just make sure, you don't things too seriously... LOL

======

We also discussed getting a group together to see one of the latest films from Russia:

"Night Watch (Nochnoi Dozor)!"

"Night Watch" is a sort of vampire film along the lines of a long series of American vampire films and has already received some acclaim. Unfortunately, when we checked, "Night Watch" has already left the Greater Sacramento area. I guess we'll have to wait for rentals.

I found a few links about "Night Watch" here:

http://www.nival.com/nightwatch/

http://www.imdb.com/title/tt0403358/

Apparently, "Night Watch" is the creation of a certain "modern yet already classic science-fiction writer Sergey Lukyanenko," whom I have never heard about despite reading Russian science fiction as often as not. I'll have to look him up. There are a few Russian book stores in town and I'll probably only find him there as I'd be greatly surprised if Lukyanenko is available in English translation yet.

======

I love this beautiful weather we're having.

Everyone, have a great Sunday!

Shalom,
Maksim-Smelchak.

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Wednesday, July 06, 2005

GAMING NEWS: "The Next War" Session Two! (3 July 2005)

Hi Guys,

------

On July 3rd, Jon Compton held a big Fourth of July party and asked all of us to get together to play our second session of "The Next War."

We started around 11:30am (although I got there closer to 1:00pm) and finished the Soviet gorund phase of turn one. Next session, we will finish the NATO part of turn one and FINALLY be completely done with turn one!

Part of the reason the game is taking so long is that we are all learning how the rules work.

We finished around 3:30pm and called the session a wrap. We went downstairs (Jon's game roon is upstairs... ) and got on with the Fourth of July party. We all had a good time and there were plenty of burgers, hot dogs and every kind of victual for everyone. We set off some fire works in the evening and went home.

Several of us (Including some British and US citizens) had a long discussion about about social services as well as the nature and future of socialized medicine in the US and abroad.

The next session will be this upcoming Sunday (10 July 2005).

------

Next War is truly massive game and here's a link to a review of it:

http://www.boardgamegeek.com/game/8719

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The sides of the game are:

WARSAW PACT:
- Scott
(Soviet Marshal of the Baltic sector)
- Mike AKA Mikos
(Soviet Marshal of the Central & Northern Europe sectors)
- Rich
(Soviet Marshal of the Southern Europe sector)

NATO:
- Jon
(Supreme Commanding General of All NATO forces)
- Vince
(General of US NATO forces)
- Maksim
(General of German, British & Canadian NATO forces)

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SOVIET LAND PHASE of Turn One:

NATO was not able to take their ground phase this turn (not enough time... ) so only the USSR players moved their ground forces. Next gaming session, we will finish the NATO player's ground phase and end turn one.

The USSR ground forces made five major thrusts:

1. Soviet Movement in Southern Europe
- Marshal Rich made some very agressive moves to threaten Italy and Southern Europe.
- Southern Europe is held by a very tenuous defense of weaker Italian troops with some US reinforcement.

2. Soviet Thrust Against Austria
- Marshal Mikos moved several Soviet divisions very agressively in a thrust to make a breakthrough near the Austrian city of Wien in Central Europe.
- So far, the Austrians have held, but the Russian steamroller is persistent.

3. Soviet Movement to Crush the US Bulwark of NATO (Marburg Thrust)
- Marshal Mikos made some very ambitious and aggressive to crush US components of NATO in a thrust towards Marburg, Germany.
- Marshal Mikos very agressively moved his forward supply depots (FSBs) forward as well as support elements (Engineers, air defense cadre, etc.) in a big chain behind his forward combat units.
- He succeeds in making several breakthroughs punching a big hole through NATO lines.
- One of Marshal Mikos' biggest accomplishments is the uteerly brutal, quick and efficient taking of Berlin. NATO forces didn't stand a chance.

4. Northern Diversionary Thrust Towards Hamburg
- Marshal Mikos uses a number of armored and mechanized unit in a thrust towards the German city of Hamburg.
- There are no major victories achieved by Soviet forces, but the losses are likewise not very costly for their key result of keeping NATO forces occupied.
- The actions must be diversionary, but it still ties down NATO troops that are vitally needed elsewhere.

5. Baltic Spearpoint Aimed at Hannover
- The most feared Soviet Marshal, Marshal Scott, known for his intense aggression, pushes his units forward through NATO lines in a relentless push that exhausts his units to the limits of their endurance.
- A combination of mechanized thrusts and helibourne assaults brings Soviet forces to the city outskirts of Hannover.
- Denmark is one of NATO's Achilles Heels with many valuable sea and airports. If Marshal Scott can push this attack then he will remove many of NATO's most valuable staging areas for the war in Northern Europe.
- NATO generals fear Marshal Scott!

------

NATO Commentary on Soviet Movement:
- The NATO generals were surprised that the Soviet Forces didn't extend themselves further.
- The NATO generals would have driven every unit to exhaustion tieing down as many NATO units as possible ina n effort to keep NATO units from forming into larger and more dangerous division-size units from the smaller battalions in which NATO left its units.

- All three commanding NATO generals were very surprised at the Marburg thrust. Marshal Mikos left his units sticking out in one huge finger thrust into the NATO apple pie.
- Unfortunately, almost all of the combat elements are concentrated at the tip of the finger with juicy support elements (Engineers, artillery, air defense cadre, etc.) lieing with their flanks exposed.
- With any luck, NATO units can cut this thrust off and decimate Marshal Mikos' units wholesale.

- The rest of NATO forces will take holding actions and concentrate on bringing NATO forces into better defensive salients.

------

Shalom,
Maksim-Smelchak.

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