6mm-Minis

6mm-Minis is Maksim-Smelchak's blog to discuss gaming, miniatures, books, movies, food, Israel, Judaism, life in general and other funny crud. My favorite scale of miniatures is 6mm, which is also called 1/285 or 1/300 scale. I enjoy many different kinds of games including ancients, Napoleonics, WWI, WWII, the Arab-Israeli conflict, Car Wars AKA Autoduel (a sort of crash'n'derby automobile combat game), 6mm Godzilla AKA Kaiju games, and science fiction games. I'm open to everything though!

Tuesday, January 15, 2008

MINI WARGAMING: "RIF & Zombietown Are Back!" (15 January 2008)

.
TOP: Bill Johnson, Zombie Abatement Technician IV, Specialist:
“On a Friday night, no less!
Why can’t these things eat people at nine in the morning?
Dammit, I’m claiming overtime for this.”
Hi All,

I'm still in job search mode which explains the low level of posts, but I have some more good news:

Recon In Force (RIF) is Back!

My buddy, Vynnie, had some hosting problems but RIF is back and hopefully with its former problems solved.

TOP: A car sits on blocks at the corner of Elm street.
The night is quiet.

Vynnie also has some new material up at RIF, a wargaming source text that he calls:
"Humanity At War: 2100 AD"

Link here:

We all gamed together this past weekend, another mob of about twenty guys, at the local MWSS meeting. Vynnie hosted a 28mm Star Grunt "Space Pirates" game, Manny G. hosted a 20mm W.W.II Vitebsk game, and Alex F. hosted a 28mm Samurai game "The 47 Ronin." It was great fun. I took alot of photos, which now means I have two MWSS battle reports to post along with their photos...

How wicked are the lazy like me! I need to find some spare time... What will my Blog readers do? OH, the shame! LOL

Have a great Tuesday!

Shalom,
Maksim-Smelchak.

Notes regarding photos / pictures / videos: These are not all my images and videos. I am using various images and videos from around the web, mostly from public sources and/or private sources used with permission. I have tried to include only images and videos under public domain, creative commons, or fair use. If I have inadvertently violated any copyrights, please inform me and I will remove your image/s (...if it is indeed an infringement).

Labels: , , , , , ,

Monday, November 05, 2007

MINI WARGAMING: "Wonders of 28mm Paper Pulp!" (5 November 2007)

.
TOP: It has that awesome B&W feel, only it's in 28mm Pulp Nils-O-Vision!
Hi All,

It was just a month or so ago that I attended ConQuest San Francisco 2007 and this year was a breakthrough for me in finally seeing the incredible value one can get with paper scenery. My buddy Nils ran an awesome set of three linked 28mm pulp games and the paper scenery he used was nothing short of amazing. I had helped him playtest some of the games early on... before he assembled his paper scenery. My last major experience with paper scenery was the paper castle that came in a Dragon Magazine back in the 1980s... and what a change has come over paper scenery since then. Nils has all sorts of awesome paper scenery goodies: a loading dock, a mad scientist's headquarters complete with a giant ray gun and much more!

My other semi-recent experience with paper scenery came from a buddy who has since moved back East and has played with making paper models. I'm including one of Chuck's links below so you can check out the awesome Eldar grav tank he designed.

Link to my buddy Chuck's site with a cool paper model of an Eldar grav tank:
http://www.brothersdigital.com/portfolio/GrabBag.html

TOP: 28mm pulp G-men with wooden Walmart trucks!

Nils is a master of cheap materials... his wooden trucks came from Walmart and he often posts at TMP under his stage name of Black Cavalier. A coat or so of paint and the Walmart trucks went from OK to looking pretty snazzy. Nils does wonders with his minis.

And his experimentation with paper scenery prompted me to see what's out here. I'm including a link below to a great round-up article on 28mm paper scenery manufacturers.

Link here:
http://www.tabletop-terrain.com/archives/2006/03/08/522/

TOP: Awesome paper scenery with accessories!
Crates from Wartorn Worlds!
TOP: Awesome 28mm paper scenery.

When I eventually work up some 28mm modern zombies, I think I'm going to go with paper scenery despite having witnessed the awesome 3D splendor of the Zombie Town games. It's a heck of a lot less expensive to go with paper scenery and even when you consider assembly time, it's easier to print, cut, and glue paper models than having to do the same with non-paper miniatures scenery made of resin, plastic, or other materials which require cleaning, preparation, assembly, and painting. Being able to skip the painting step really saves on time. At any rate, I was very impressed with the 28mm pulp paper scenery I saw at ConQuest San Francisco 2007!

Link to Zombie Town games:
http://www.recon-in-force.com/Skank/index.html

Link to Wartorn Worlds, maker of fine scenery made of innovative materials:
http://www.wartornworlds.com/

Link here to World Works Games, makers of fine 28mm paper scenery:
http://www.worldworksgames.com/store/

Update (5 November 2007 at roughly 9:30am):
Nils wrote in to make sure that the manufacturer of the terrain he used gets proper credit. Nils used paper terrain from the The Mean Sets made by The Virtual Armchair General. Thanks, Nils!

Link here:
http://fauxtoys.com/tvag/620-Mean-Sets.htm

Update (5 November 2007 at roughly 1:00pm):
Nils updated his blog with a snazzy battle report and better photos of the game.

Link here to Nil's Intro:
http://blackcavalierswargaming.blogspot.com/2007/11/northern-california-pulp-project-intro.html

Link here to Nil's "Building the Board" article:
http://blackcavalierswargaming.blogspot.com/2007/11/virtual-generals-warehouse-unmodified.html

Have a great Monday!

Shalom,
Maksim-Smelchak.

Notes regarding photos / pictures / videos: These are not all my images and videos. I am using various images and videos from around the web, mostly from public sources and/or private sources used with permission. I have tried to include only images and videos under public domain, creative commons, or fair use. If I have inadvertently violated any copyrights, please inform me and I will remove your image/s (if it is indeed an infringement).

Labels: , , , , , ,

Tuesday, April 24, 2007

GAMING NEWS: ConQuest Sac 2007 Photos Posted!

.
CQ-Sac 2007 attendees enjoying a rousing game of Monster Island!

Hi, Everyone!

I posted photos from the ConQuest-Sac-2007 gaming convention for anyone interested.

*** Warning: ***
Some of the sub-galleries have adult-themed games (strong language, but no nudity other than the occasional naked Pict/Gaul armed with blue war paint and an aim to misbehave). If you have an aversion to adult words, then I recommend you avoid the "Zombietown" sub-gallery. The rest of the galleries and sub-galleries are pretty tame.

You can find them here:
http://s44.photobucket.com/albums/f23/Maksim-Smelchak/ConQuest-Sac-2007/

I posted a few photos of attendees under the root and then subdivided the galleries thematically into:

- CQ-Sac_Board-Games-07
- CQ-Sac_Mini-Games-07
- CQ-Sac_RPGs-07
- CQ-Sac_Staff-07
- CQ-Sac_Vendors-07


And then created some sub-galleries as well:

CQ-Sac_Board-Games-07
- CQ-Sac_ASL-2007
- CQ-Sac_B-17_2007
- CQ-Sac_Twilight-Imperium_07

CQ-Sac_Mini-Games-07
- CQ-Sac_40k-Tourney-07
- CQ-Sac_Air-Games-07
- CQ-Sac_Ancients-07
- CQ-Sac_CMGs-07
- CQ-Sac_Monster-Island-07
- CQ-Sac_Naval-WWII-07
- CQ-Sac_Painting-07
- CQ-Sac_Vietnam-07
- CQ-Sac_Westerns-07
- CQ-Sac_WWII_2007
- CQ-Sac_Zombie-Hunter-07
- CQ-Sac_Zombietown-07


CQ-Sac_RPGs-07
- CQ-Sac_Bob-Serenity-07
- CQ-Sac_Capt-Bob-07
- CQ-Sac_Cthulhu-2007


I wanted to also mention that while I volunteer at the ConQuest-Sac-2007 gaming convention, my photos should not be considered "official" con photos... just the contribution of one gamer to the community.

I hopefully removed all the photos with particularly unflattering poses (always seem to get a few nostril shots no matter how I try). I also deleted all the photos of "The Future Plumbers of America Club"... they simply have attrocious fashion sense (...totally unlike the average gamer, right?)...

An exciting action shot from one of the air wargames at CQ-Sac-2007!

If for any reason, someone has an aversion to a photo (I did ask permission repeatedly all day long), drop me a line and I can remove any offending material. I wouldn't want anyone's mug shot to reach the FBI or America's Most Wanted...

With that said, I hope that everyone enjoys the photos!

I had a great time at the con and hope that everyone else did too!

Wishing everyone well!

Shalom,
Maksim-Smelchak.

P.S.
Anyone interested in using photos on their website or elsewhere is welcome to do so. All I ask is that I be credited as the photographer (even the poor photos!)...

P.S.S.
Thanks to Bill at TMP!

Labels: , , , , , , ,

Friday, August 04, 2006

GAMING NEWS: ConQuest SF Just Around The Corner...

.

Hi Everyone,

ConQuest SF (San Francisco) is just around the corner and this news was recently released to the public:

Father of RolePlaying Games Runs Game at ConQuest SF for Charity this Labor Day Weekend.

Legendary Guest of Honor Dave Arneson, co-creator of Dungeons and Dragons, will be running a session of his fabled Blackmoor Campaign on Saturday September 2 at ConQuest SF (San Francisco). We are offering a Once-In-A-Lifetime opportunity to play in the 'First Fantasy Campaign', Blackmoor, with Dave as the the GM. Dave invites all to come and visit the 'New Temple of the Frog!'

ConQuest will hold a charity silent auction during the show to determine the eight higest bidders who will get to play in this game. 20 more ringside observer seats will also be available to be bid on. Starting bids for the eight player seats is $20, and $5 for each of the observer seats. 100% of all proceeds from this auction will go to Paralyzed Veterans of America, our charity for this year's ConQuest SF.

ConQuest SF, formally known as ConQuest and before that Pacificon, is one of the oldest, and now one of the fastest growing game conventions on the West Coast. This years convention features our Non-Legendary Guest of Honor, James Ernest, as well as Special Guests Keith Baker, Ken Hite, and Pete Dorman. Dave Arneson appears in part, courtesy of RPG Sponsor Black Diamond Games. End Game of Oakland is our major show sponsor.

For information about ConQuest SF, and our other conventions in Sacramento, Seattle, and Los Angeles, or CruiseCon, please visit http://www.con-quest.com

Thanks,
Gabriel "Mondo" Vega
Avalon Game Conventions

And for those of you who don't know, I'll be working at Conquest SF and other gaming events hosted by Avalon Game Conventions. I ran the fantasy / sci-fi miniatures area at ConQuest Sac and I'll be returning in the same role to Conquest SF. I had a blast at Conquest Sac and took plenty of photos which you can peruse here:

http://briefurl.com/Photos_CQ_Sac_2006

And there should be plenty of good fun at ConQuest SF 2006. Whether you enjoy board gaming, miniatures games, celebrity talks, a wide variety of vendors or more, it will be there at ConQuest SF 2006!

Have a great Friday!

Shalom,
Maksim-Smelchak.

P.S.
The above zombie photo comes from Marcus's amazing "Zombietown" games, which he hosts, along with some friends, every year during Halloween at Great Escape Games in Sacramento. Marcus has since built himself a web site... I highly recommend checking it out here:

http://www.skankgame.com/

Labels: , , , , ,

Monday, April 17, 2006

GAMING NEWS: Have You Had Your "Skank" Today? If Not, Get It For Free!


Hi Everyone,

One of the biggest games in town goes on every year on Halloween at Great Escape Games in Sacramento and that is the Zombie Town games going on a number of year now (I think it's over ten, but I'm not sure). Those of you who made it out to ConQuest Sac got to see one of the Zombie Town games in person and know that Zombie Town is plain B-movie goodness!

And for me, hosting the Zombie Town games every Halloween weekend works as Halloween is my birthday! Huzzah! Playing in a low-key, beer & pretzel game is a great way to celebrate my surviving another year. Here's hoping...

Well, Mike and Marcus, two of THE Zombie Town progenitors have decided in all their generosity to make their rule set available to the public... in proper Skank fashion... for FREE!

Download here:

http://www.recon-in-force.com/Skank/Armory/index.html

And you can check out photographic reports of the games here:

http://www.recon-in-force.com/Skank/Zombietown/index.html

There are at least three documented Zombie Town games and a number of other "Mad Max" type apocalyptic games with photo albums.

Here's how to find Great Ecape Games:

Great Escape Games
1537 Howe Ave
Ste 200
Sacramento, CA 95825-3360
(916) 927-0810

http://sacramento.citysearch.com/profile/1257628/

Great Escape Games is in spitting distance of the Howe About Arden mall, a movie theatre and The State Fairgrounds.

Here's the official Great Escape Games web site:

http://www.greatescapegames.com/

Special thanks to Gary and the Great Escape staff for hosting several gaming tournaments at the ConQuest 2006 game convention!

This site has a list of the local shops that sell games:

http://www.freewebs.com/sacgames/

Don't forget Viking Hobby, one of my all-time favorites!

I'm still in process of editing and cropping the photos I took at ConQuest 2006, but I'll try to upload a Zombie Town ConQuest 2006 photo to this blog post later this evening depending on time constraints.

I did get the photos I took uploaded. They can be found here:

http://s44.photobucket.com/albums/f23/Maksim-Smelchak/ConQuest%20Sac%202006/

(Zombie Town photo from ConQuest Sac 2006 at the top of this post courtesy of Mike Warde.)

Have a great week!

Chag Sameach and Shalom,
Maksim-Smelchak.

Labels: , , , ,

Tuesday, April 11, 2006

MINI GAMING: ConQuest Sac Was a Huge SUCCESS!

Hi Everyone,

Well, ConQuest Sac has now come and gone and it was a Huge Success! I had worries leading up to the show of a tiny room that would be poorly air conditioned and dozens of miniatures wargamers stuffed together with board gamers and the good Lord only knows whom else and... almost none of my worries came to pass.

First of all, here's a link for the con:

http://www.avalonconventions.com/conquestsac/

The Sci-fi / Fantasy Miniatures events did very well with 100% of the game hosts showing up promptly and all but one event attracted lots of players and had a great time. George Gardea's Full Thrust game didn't attract any players, but he'd also chosen a time that went head to head with the Babylon 5 starship game so most of his potential audience already had their phasers and missiles primed elsewhere... so to speak. It was also a first year show and we had one of the weirder phenomena occur (cue X-Files music)... we had more games & gamemasters than players the whole weekend! Very few of the games went to capacity because there were so many different choices.

Teaming up the historical and sci-fi / fantasy miniatures events was also a great idea. Don Delis and I were able to manage the miniatures games very well and made a great partnership.

Here were the areas for improvement for next year:
- Plan a little farther ahead so that room assignments will be known to all ahead of time...
- Have the convention event booklette ready a little sooner...
- Make individual game entries in the events booklette a little more discernable.
- Be able to provide more space for the big game tournaments that came such as the larger GW games...
- Locate registration somehwere closer to the front of the hotel or put up more directions, folks had to hunt for it...
- Provide more space for open gaming...
- Have affordable food available for the gamers; several folks expressed a wish for a closer and more affordable eating venue... The hotel's meals were a bit pricey.

Here were some of the con's great strengths:
- Great event coordinators; I saw happy people having a good time at every event I attended or even walked by...
- Great staff! Registration ran smoothly and the only complaint I heard was that the registration desks were located in the back of the hotel...
- Great game masters / game hosts... we had lots of generous folks and there were always plenty of games to play or even watch...
- Stephanie and Walter ran a really cool movie room and had plenty of auxiliary activities for everyone to do.
- Great seminars! I was very impressed by the job that Grace did and the only thing that kept me from attending the seminars (I had planned to attend three of them) was my responsibility as a miniatures games coordinator...
- Very cool painting contest! I had some difficulty finding time to visit and support Roger Mark, but I was able to do so later and I stopped and painted a miniature with him and some of the other painters around. Roger was great!

I simply had a super time and I got in the following games and attended the following activities:

======
FRIDAY:

Friday was the slowest day of the con and thus provided Don and I with the least work so we got to play more games than we expected...

1. DBA Tournament
http://www.boardgamegeek.com/game/299

- Mike Warde, Clay, Don and I all got a chance to get a few DBA games in and we had a great time. In one of my battles I received a huge surprise when my warband heavy army managed to beat a knight-heavy army. Mike also debuted his beautiful new Seleucid army. He put on a great event and everyone involved had a great time.

2. Wings Of War: Dragons!
http://www.boardgamegeek.com/game/22686

- Kimbo was kind enough to play a few games with me and we both had a good time. We later played a three-players game or two when someone else showed an interest.

3. Havoc
http://www.boardgamegeek.com/game/19363

- Kimbo utterly stomped me at this numbers / trick card game. It was ugly. I won one battle and he won the rest of the war (something like the other eight battles!)...

4. Command & Colors: Ancients
http://www.boardgamegeek.com/game/14105

- I had a chance to play The Battle of Cannae with two guys from the Bay Area and pulled off a surprise win on the last turn for the underdog Romans. It was a good game!

5. Junta
http://www.boardgamegeek.com/game/242

- The Junta game unfortunately didn't collect enough players to get underway, but I did get to meet Sam Abbaki, a Persian gamer and we were able to amiably swap Middle East experiences and stories. We just about went out for Persian food (I'm still Jonesing for it) that evening, but both decided to stick around and pull in a few more games...

I spent the better part of the day coordinating with Don and trying to make sure that we were prepped for the inevitable Saturday rush... of course, we knew that you can't prepare for every eventuality, but we did what we could.

======
SATURDAY:

Saturday was the busiest day of the convention and Don and I were swamped with games at the "rush hour" for the con, from roughly 10:00am to about 2:00pm... Out first order of the day was to find space for the big game tournaments of which we had several planned:
- Warrior
- Warhammer Ancients Battles (WAB)
- Warhammer Fantasy Battles (WHFB)
- Babylon 5: A Call To Arms (B5: ACTA)

The room we had wasn't big enough so we had to call on the senior con staff to find more room. Luckily they were able to provide the open gamign tables in the dealer room for the WHFB torunament and we used expansion space in the hallway for the rest of the tournaments. Thanks to Michael who made sure we got the extra tables that we needed. We set up Warrior in the hallway, but they never showed up. That wasn't so bad though because the Axis & Allies folks ended up there and we also put the big cult classic Zombietown Game there.

I wanted to add a side note that I finally got to meet Mark Cuomo of the WAB folks and he was utterly great! I really enjoyed meeting him. He is a gentleman with class.

I still had a chance to play in a few games throught the day:

1. Monster Island
http://www.boardgamegeek.com/game/3700

- I played this several times throughout the day and I have to say that Patrick Sweeney puts on a good game! His table attracted all kinds of convention throughout the game and it was rare to see less than a crowd of players enjoying his game. And his game was the biggest draw for younger convention goers... I played in a several games... mostly with adults though. My King Kong was masterful too... he went 3 and 0 undefeated and stomped the Alien in several grudge matches... (King Kong bellowing yell!)

2. Zombietown Massacre (ZTM)
- The ZTM folks had a great time and attracted all kinds of attention. I seem to recall that they planned for a maximum of 12 players and ended up taking closer to 15! The ZTM game was plain old-fashioned B-movie fun and all had a great time. I played Neal the gun store owner and had a blast. I also met Antonio from Oakland who played poor Timmy (got munched on by the undead). I shared lunch with Antonio and was pleasantly surprised to meet a gamer geek who more than matched my maximum nerd-osity!

3. B-17 with Ron Plunk
http://www.boardgamegeek.com/game/1032

- Two bomber boxes launched and what Ron advertized as a milk run was anything but! The lead box returned home with just two bombers while the other box lost two and nearly every other bomber barely limped home. I had thought that my flight would have done worse, but we managed to survive... Thabks to the many causalties, what would have normally beena very low score ended up snagging me 2nd place overall in the game. Again, my theory is that I only took second because most of the highest scoring players went down in flames... survival has a quality of its own!

======
SUNDAY:

Sundays and Fridays often vie with each other as to which day will be slower, but there was no contest at ConQuest Sac 2006. Sunday had a lot going on. The miniatures room had a full venue!
1. Flames of War - Vietnam Variant: "Pile on, A Search & Destroy Mission!"
http://www.boardgamegeek.com/game/11168

Charles Gomez put on a great game and I ended up playing the Vietnamese against Greg and Don as US forces. I had expected an utter Vietnamese rout, but it didn't happen that way. The Vietnamese lost the war as the US players pulled off a minor victory for finding and destroying two Vietnamese weapons caches, BUT... they paid dearly for those destroyed weapons caches. The Vietnamese took very minor casualties (abut seven stands) and the US was horribly mauled, taking half to three quarters of their forces as casualties (somewhere over twenty-five stands) before the battle was ended. We all had a good time.

2. Monster Island (MI)
http://www.boardgamegeek.com/game/3700

I played my last game 0f MI at this time and Kong finished the convention undefeated.

3. Painting Booth with Roger Mark
I had a chance to sit down and paint a figure with the indubitable Roger Mark. He's a great host and I enjoyed the experience of taking painting advice from him and two other experienced miniatures painters.

======

Have a great Tuesday!

Shalom,
Maksim-Smelchak.

Labels: , , , , , , , , , , , , ,

Sunday, March 19, 2006

MINI WARGAMING: Warlords Of the Wastelands: 2085 (18 March 2006)!

Hi Everyone,

Yesterday, I had a cool opportunity... to hang out with the bunch that hosts the very well-known Zombie Town games held at Great Escape Games every year on Halloween weekend.

We all met at Vynnie's place and the following were present:
- George
- Maksim (me!)
- Marcus
- Mike
- Vynnie

Poor George and I were both pretty exhausted though. George didn't get enough sleep (working too much) and I had done a graveyard shift the evening before with overtime so I had only gotten home that very same morning. Luckily the game didn't begin until around Noon so I took a good nap before heading over to Vynnie's place. George must not have had the same opportunity for a nap because he nodded off several times during the day. Poor guy.

Vynnie has been documenting our games for ages over here at his web site:

PUBLIC DISCLAIMER:
Vynnie is a bit of a Libertarian and doesn't beleive in the concept of "political correctness" so please be warned before you check out his site. He doesn't have any language or thought filters on so, as a result, his web site is most likely banned in neighborhoods of "emminent sensibility" like Berkeley, Davis or San Francisco. Be careful!

http://www.recon-in-force.com/index.html

And specifically here at his "Wastelands and Trailer Parks" page:

http://www.recon-in-force.com/Skank/index.html

======

Yesterday, we got together for a post apocalyptic game using Marcus's little-known rule set:

"Warlords Of the Wastelands: 2085"

...and it was a hoot! Yes, I did use the word "hoot!"

Mike had thought out a relatively simple scenario set in the RIFTS world in which a group of Coalition forces would attempt to rescue some scientists who had sent out a distress call earlier. The distress call came through garbled, but we were able to make out the location of the scientific outpost and that part of the distress call resulted from some sort of biological experiment gone horribly wrong. And with such scanty information, we "law men" set out to find us some scientists.

Mike acted as the game's GM / referee and the other four of us ran different detachments of Coalition forces dispatched to the rescue.

Much like all games that Mike and Marcus are involved in, they never take their gaming very seriousy and no matter how well the background is thought out, we always end up with a bad "B movie" plotline anyway! And yesterday was no exception!

I think that Mike had watched "Aliens" one time too many because it quickly became apparent that massed numbers of bugs versus high-tech marines along the lines of "Starship Troopers" was the order of the day.

The four Coalition detachments had barely ambled on to the field in view of the scientific outpost when we were assaulted by wave after wave of bio-bug nasties. Our line initially caved in until we retreated a bit, at which point, we stood our ground and let firepower do our talking. Casualties were heavy, but we left bug guts spread across the fields.

Finally, we hit a pause inbetween what we thought would be the next wave, but it never came. We administered to our wounded, regrouped and began to advance on the scientific outpost again. Marcus had his robot scout advance far ahead of the combat lines and when he entered the villiage, he found the scientists and their rsearch robot (who looked a might bit like Twinkie from Buck Rogers) ambling out of shelter. The robot began to converse with them and received nothing but grief for its efforts. The scientists were acting strangely and that funky research robot kept walking out of edge of the robot scout's photo receptors.

An instant later, the three scientists and the "Twinkie" lashed out at the bot utterly destroying it. We, in the Coalition forces, were confused, but consistent with our mission directives, we had a newly indentified enemy and set out to destroy them, the traitorous research bot and scientists. Our forces used what remained of our artillery and fired a rocket barrage at the scientific outpost. That gave "Twinkie" what for, but...

It also roused the beast.

A gigantic floating biological "brain beast" burst out of the ground and all hell broke loose. Ugly cockroach-like things came bustling out of the ground from every which direction and the skies filled with the buzz of entomological monstrosities. We almost broke from the sheer horror of that ugly horde.

However, the RIFTS Coalition doesn't breed nambie pambies so we figured to die standing our ground and...

We nearly did.

We unleashed everything we had and our troops were slowly but surely falling as we failed to destroy wave after wave of bugs. Suddenly some underappreciated NCO got the bright idea to target the "brain," so we did. And a half hour or so later, the "brain" fell and the waves stopped coming. In fact, the bugs seemed confused and ambled around mindlessly. We mopped up and called it a day.

Hey, the RIFTS Coalition may breed fighters, but we're not known for being the most clever lot! That NCO received a big fat promotion and a huge bonus.

End of story. Amen!

======

If you've never played out a game based on a really bad "B movie," I recommend the experience. It's good-hearted no-brainer fun and is a welcome relief from folks who take themselves way too seriously. And the truth be told, every once in awhile I'm one of those folks so the light-hearted fun is a good reminder to loosen up, stop and smell the roses.

And for those of you interested in playing on some of the beautiful terrain sets featured on Vynnie's web site, check out ConQuest Sac coming very soon to Sacramento on April 7th to 9th, 2006. Mike and Marcus will he hosting a special edition of their Zombie Town game series there. Here's a link for more information:

http://www.conquestsac.com/

Just make sure, you don't things too seriously... LOL

======

We also discussed getting a group together to see one of the latest films from Russia:

"Night Watch (Nochnoi Dozor)!"

"Night Watch" is a sort of vampire film along the lines of a long series of American vampire films and has already received some acclaim. Unfortunately, when we checked, "Night Watch" has already left the Greater Sacramento area. I guess we'll have to wait for rentals.

I found a few links about "Night Watch" here:

http://www.nival.com/nightwatch/

http://www.imdb.com/title/tt0403358/

Apparently, "Night Watch" is the creation of a certain "modern yet already classic science-fiction writer Sergey Lukyanenko," whom I have never heard about despite reading Russian science fiction as often as not. I'll have to look him up. There are a few Russian book stores in town and I'll probably only find him there as I'd be greatly surprised if Lukyanenko is available in English translation yet.

======

I love this beautiful weather we're having.

Everyone, have a great Sunday!

Shalom,
Maksim-Smelchak.

Labels: , , , , , , , , ,