GAMING NEWS: C&C:A & Lake Trasimenus!
I have to say that the one game I have been repeatedly playing over the last few weeks has been:
Commands and Colors: Ancients (2006) By: Richard Borg
What a great game!
Link to the BGG (Board Game Geek) page for the game:
http://www.boardgamegeek.com/game/14105
I've played what must be nearly twenty games of C&C:A over the last few weeks... played the Cannae scenario about seven times to date, the Lake Trasimenus scenario twice, and several of the other scenarios.
C&C:A is described as:
And here is a link to a post I wrote about the game here:From the designer:
"Commands & Colors: Ancients depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Middle Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors by design is a unique historical game system which allows players to effectively portray, stylized battles from this time in history. The 13 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama."
"The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time."
"Unlike its younger brother, Battle Cry by Hasbro/Avalon Hill, Commands & Colors: Ancients is moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour."
"The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards."
"The battle dice system resolves all combat efficiently and quickly. Each battle die has one Light, one Medium, one Heavy, one Leader, one Flag and one Swords symbol."
"The game mechanics, although simplistic, will still require strategic card play, historical tactics, timely dice rolling, and an aggressive yet flexible battle plan, to achieve victory."
http://www.boardgamegeek.com/thread/100537
If you're an Ancients lover then I highly recommend checking out this fun game.
Shalom,
Maksim-Smelchak.
P.S.
In other news related to BGG, someone gave me last few Geek Gold I needed to buy a Geek Badge! Yeah!
Labels: Board games, Session report
0 Comments:
Post a Comment
<< Home